2026
COMPLETEDTENCENT GAMES / LIGHTSPEED STUDIOS
AI Agent
Engineering Intern
Built an in-game ReAct agent layer, with character control and building placement exposed as MCP-compatible actions.
Independently prototyped an AI asset-generation pipeline, connecting generative model APIs to a Godot editor plugin.
ReActMCPGodot
2025–2026
COMPLETEDTENCENT GAMES / LIGHTSPEED STUDIOS
LLM Research InternPart-time
Researched how LLMs support interactive entertainment and content generation, comparing prompting, reasoning, creative output, and tool use.
Used experiments on controllability and output quality to develop reusable methods for agent and content workflows.
LLM researchTool usePrototyping
JUL–SEP 2025
COMPLETEDTENCENT GAMES / LIGHTSPEED STUDIOS
Game Design Intern
Contributed to worldbuilding, level design, and mission systems. Helped coordinate sprints across disciplines, taking ideas from concept toward a playable MVP.
WorldbuildingGame systemsMVP design
RED STAR NEWSJUN–JUL 2024
COMPLETEDAI / MEDIA / STORYTELLING
AI & New Media Intern
Built a content workflow for digital humans, combining text generation, image generation, and lip sync with Tencent Zhiying and LatentSync.
Produced promotional videos and supported media coordination and live events.
Generative mediaLatentSyncProduction